Stef Felix
A turn-based board prototype where you use ability cards to destroy enemies on a hexagonal battlefield.
Hexen is created in Unity, and coded with a model-view design pattern.
A classic memory game that runs in WebGL and retrieves its images through an online dynamic database using networking and SQL.
A remake of the popular God of War game, focussing on the core mechanics and gameplay elements.
Animations and models are not mine.
The axe-throw-mechanic and all other logic i created myself.